feat: Persistenz, Einschaltverhalten, Werksreset und Watchdog

This commit is contained in:
Michael Sauer
2026-09-11 16:01:41 +02:00
parent 757620f222
commit 55b162b0a0
3 changed files with 96 additions and 12 deletions
+2
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@@ -34,6 +34,8 @@ set(NL_FW_SOURCES
src/light/nl_control.c src/light/nl_control.c
src/light/nl_boot_state.c src/light/nl_boot_state.c
src/config/nl_settings.c src/config/nl_settings.c
src/config/nl_state_log.c
src/config/nl_reset_counter.c
src/config/nl_flash_w600.c src/config/nl_flash_w600.c
src/drivers/nl_led.c src/drivers/nl_led.c
src/drivers/nl_pwm_leds.c src/drivers/nl_pwm_leds.c
+67 -7
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@@ -1,9 +1,14 @@
#include <stdio.h> #include <stdio.h>
#include "wm_include.h" #include "wm_include.h"
#include "wm_watchdog.h"
#include "board/nl_board.h" #include "board/nl_board.h"
#include "config/nl_flash.h"
#include "config/nl_flash_layout.h"
#include "config/nl_reset_counter.h"
#include "config/nl_settings.h" #include "config/nl_settings.h"
#include "config/nl_state_log.h"
#include "drivers/nl_led.h" #include "drivers/nl_led.h"
#include "light/nl_boot_state.h" #include "light/nl_boot_state.h"
#include "light/nl_control.h" #include "light/nl_control.h"
@@ -32,12 +37,24 @@ nl_settings_t *nl_app_settings(void) { return &s_settings; }
int nl_app_save_settings(void) int nl_app_save_settings(void)
{ {
return 0; /* persistence follows in task 12 */ int r;
nl_app_lock();
r = nl_settings_save(&s_settings);
nl_app_unlock();
return r;
} }
void nl_app_factory_reset(void) void nl_app_factory_reset(void)
{ {
printf("factory reset: not implemented yet\r\n"); printf("factory reset\r\n");
nl_app_lock();
nl_engine_blink(3);
nl_app_unlock();
tls_os_time_delay(2 * HZ); /* 3 blinks = 1.8 s, the light task keeps running */
nl_settings_erase();
nl_state_log_erase();
nl_resetcnt_clear();
tls_sys_reset();
} }
static void led_out(const uint8_t ch[NL_CH_COUNT], void *ctx) static void led_out(const uint8_t ch[NL_CH_COUNT], void *ctx)
@@ -65,29 +82,72 @@ static void light_task(void *arg)
static void app_task(void *arg) static void app_task(void *arg)
{ {
const nl_board_t *board = nl_board_get(); const nl_board_t *board = nl_board_get();
uint32_t base = nl_flash_region_base();
nl_engine_cfg_t cfg; nl_engine_cfg_t cfg;
nl_light_state_t initial; nl_light_state_t last, initial, pending;
bool have_last, counter_cleared = false;
uint8_t boots;
uint32_t boot_ms, beat_seen;
(void)arg; (void)arg;
nl_settings_defaults(&s_settings); nl_resetcnt_init(base + NL_FL_RESETCNT);
boots = nl_resetcnt_boot();
nl_settings_init(base + NL_FL_SETTINGS_A, base + NL_FL_SETTINGS_B);
nl_settings_load(&s_settings);
nl_state_log_init(base + NL_FL_STATE_0, base + NL_FL_STATE_1);
have_last = nl_state_log_load(&last);
printf("boot #%u, settings: pob=%u fade=%u/%u, last state: %s\r\n", boots,
s_settings.power_on_behaviour, s_settings.fade_in_ms, s_settings.fade_out_ms,
have_last ? "yes" : "no");
nl_led_init(board); nl_led_init(board);
cfg.ct_min = board->ct_min; cfg.ct_min = board->ct_min;
cfg.ct_max = board->ct_max; cfg.ct_max = board->ct_max;
cfg.output = led_out; cfg.output = led_out;
cfg.ctx = NULL; cfg.ctx = NULL;
initial = nl_boot_state((nl_pob_t)s_settings.power_on_behaviour, have_last ? &last : NULL, board);
nl_app_lock(); nl_app_lock();
nl_engine_init(&cfg); nl_engine_init(&cfg);
nl_ctrl_init(board, s_settings.fade_in_ms, s_settings.fade_out_ms); nl_ctrl_init(board, s_settings.fade_in_ms, s_settings.fade_out_ms);
initial = nl_boot_default_state(board);
nl_ctrl_boot(&initial); nl_ctrl_boot(&initial);
nl_app_unlock(); nl_app_unlock();
tls_os_task_create(NULL, "nl_light", light_task, NULL, (u8 *)s_light_stack, sizeof(s_light_stack), NL_LIGHT_PRIO, 0); tls_os_task_create(NULL, "nl_light", light_task, NULL, (u8 *)s_light_stack, sizeof(s_light_stack), NL_LIGHT_PRIO, 0);
if (boots >= NL_FACTORY_RESET_BOOTS)
nl_app_factory_reset(); /* does not return */
tls_watchdog_init(20u * 1000u * 1000u); /* 20 s */
nl_console_start(); nl_console_start();
for (;;) boot_ms = nl_app_now_ms();
tls_os_time_delay(HZ); beat_seen = s_light_beat;
for (;;) {
uint32_t now;
bool due;
tls_os_time_delay(HZ / 10); /* 100 ms */
now = nl_app_now_ms();
if (!counter_cleared && now - boot_ms >= NL_RESETCNT_CLEAR_MS) {
nl_resetcnt_clear();
counter_cleared = true;
}
nl_app_lock();
due = nl_ctrl_persist_due(now, &pending);
nl_app_unlock();
if (due && nl_state_log_append(&pending) == 0) {
nl_app_lock();
nl_ctrl_persisted(&pending);
nl_app_unlock();
}
if (s_light_beat != beat_seen) {
beat_seen = s_light_beat;
tls_watchdog_clr();
}
}
} }
void UserMain(void) void UserMain(void)
+27 -5
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@@ -1,7 +1,29 @@
#include "wm_include.h"
#include "wm_flash_map.h"
#include "wm_internal_flash.h"
#include "config/nl_flash.h" #include "config/nl_flash.h"
/* Temporary stub, replaced by the real W600 implementation in task 12. */ int nl_flash_read(uint32_t addr, void *buf, uint32_t len)
int nl_flash_read(uint32_t addr, void *buf, uint32_t len) { (void)addr; (void)buf; (void)len; return -1; } {
int nl_flash_write(uint32_t addr, const void *buf, uint32_t len) { (void)addr; (void)buf; (void)len; return -1; } return tls_fls_read(addr, (u8 *)buf, len) == TLS_FLS_STATUS_OK ? 0 : -1;
int nl_flash_erase_sector(uint32_t addr) { (void)addr; return -1; } }
uint32_t nl_flash_region_base(void) { return 0; }
int nl_flash_write(uint32_t addr, const void *buf, uint32_t len)
{
/* tls_fls_write only erases when the target is not 0xFF; the stores always write erased areas. */
return tls_fls_write(addr, (u8 *)buf, len) == TLS_FLS_STATUS_OK ? 0 : -1;
}
int nl_flash_erase_sector(uint32_t addr)
{
if (addr % NL_FLASH_SECTOR_SIZE)
return -1;
return tls_fls_erase(addr / INSIDE_FLS_SECTOR_SIZE) == TLS_FLS_STATUS_OK ? 0 : -1;
}
uint32_t nl_flash_region_base(void)
{
/* The first user sector is TLS_FLASH_PARAM_DEFAULT (SDK), ninlight starts one sector later. */
return USER_ADDR_START + NL_FLASH_SECTOR_SIZE;
}