#include #include "wm_include.h" #include "wm_watchdog.h" #include "board/nl_board.h" #include "config/nl_flash.h" #include "config/nl_flash_layout.h" #include "config/nl_reset_counter.h" #include "config/nl_settings.h" #include "config/nl_state_log.h" #include "drivers/nl_led.h" #include "light/nl_boot_state.h" #include "light/nl_control.h" #include "light/nl_engine.h" #include "sys/nl_app.h" #include "sys/nl_console.h" #define NL_LIGHT_PRIO 30 #define NL_APP_PRIO 40 static tls_os_mutex_t *s_lock; static nl_settings_t s_settings; static volatile uint32_t s_light_beat; static u32 s_app_stack[1024]; static u32 s_light_stack[512]; void nl_app_lock(void) { tls_os_mutex_acquire(s_lock, 0); } void nl_app_unlock(void) { tls_os_mutex_release(s_lock); } uint32_t nl_app_now_ms(void) { return (uint32_t)((uint64_t)tls_os_get_time() * 1000u / HZ); } nl_settings_t *nl_app_settings(void) { return &s_settings; } int nl_app_save_settings(void) { int r; nl_app_lock(); r = nl_settings_save(&s_settings); nl_app_unlock(); return r; } void nl_app_factory_reset(void) { printf("factory reset\r\n"); nl_app_lock(); nl_engine_blink(3); nl_app_unlock(); tls_os_time_delay(2 * HZ); /* 3 blinks = 1.8 s, the light task keeps running */ nl_settings_erase(); nl_state_log_erase(); nl_resetcnt_clear(); tls_sys_reset(); } static void led_out(const uint8_t ch[NL_CH_COUNT], void *ctx) { (void)ctx; nl_led_set(ch); } static void light_task(void *arg) { uint32_t last = nl_app_now_ms(); (void)arg; for (;;) { uint32_t now; tls_os_time_delay(HZ / 100 ? HZ / 100 : 1); /* ~10 ms */ now = nl_app_now_ms(); nl_app_lock(); nl_engine_tick(now - last); nl_app_unlock(); last = now; s_light_beat++; } } static void app_task(void *arg) { const nl_board_t *board = nl_board_get(); uint32_t base = nl_flash_region_base(); nl_engine_cfg_t cfg; nl_light_state_t last, initial, pending; bool have_last, counter_cleared = false; uint8_t boots; uint32_t boot_ms, beat_seen; (void)arg; nl_flash_init(); nl_led_init(board); /* hardware init first (spec 3.4): LEDs dark before any flash/state scan */ nl_resetcnt_init(base + NL_FL_RESETCNT); boots = nl_resetcnt_boot(); nl_settings_init(base + NL_FL_SETTINGS_A, base + NL_FL_SETTINGS_B); nl_settings_load(&s_settings); nl_state_log_init(base + NL_FL_STATE_0, base + NL_FL_STATE_1); have_last = nl_state_log_load(&last); printf("boot #%u, settings: pob=%u fade=%u/%u, last state: %s\r\n", boots, s_settings.power_on_behaviour, s_settings.fade_in_ms, s_settings.fade_out_ms, have_last ? "yes" : "no"); cfg.ct_min = board->ct_min; cfg.ct_max = board->ct_max; cfg.output = led_out; cfg.ctx = NULL; initial = nl_boot_state((nl_pob_t)s_settings.power_on_behaviour, have_last ? &last : NULL, board); nl_app_lock(); nl_engine_init(&cfg); nl_ctrl_init(board, s_settings.fade_in_ms, s_settings.fade_out_ms); nl_ctrl_boot(&initial); nl_app_unlock(); tls_os_task_create(NULL, "nl_light", light_task, NULL, (u8 *)s_light_stack, sizeof(s_light_stack), NL_LIGHT_PRIO, 0); if (boots >= NL_FACTORY_RESET_BOOTS) nl_app_factory_reset(); /* does not return */ tls_watchdog_init(20u * 1000u * 1000u); /* 20 s */ nl_console_start(); boot_ms = nl_app_now_ms(); beat_seen = s_light_beat; for (;;) { uint32_t now; bool due; tls_os_time_delay(HZ / 10); /* 100 ms */ now = nl_app_now_ms(); if (!counter_cleared && now - boot_ms >= NL_RESETCNT_CLEAR_MS) { nl_resetcnt_clear(); counter_cleared = true; } nl_app_lock(); due = nl_ctrl_persist_due(now, &pending); nl_app_unlock(); if (due && nl_state_log_append(&pending) == 0) { nl_app_lock(); nl_ctrl_persisted(&pending); nl_app_unlock(); } if (s_light_beat != beat_seen) { beat_seen = s_light_beat; tls_watchdog_clr(); } } } void UserMain(void) { printf("\r\nninlight %s for %s (built %s)\r\n", NINLIGHT_FW_VERSION, NINLIGHT_DEVICE_ID, NINLIGHT_BUILD_DATE); if (nl_board_get() == NULL) { printf("FATAL: unknown board %s\r\n", NINLIGHT_DEVICE_ID); return; } tls_os_mutex_create(0, &s_lock); tls_os_task_create(NULL, "nl_app", app_task, NULL, (u8 *)s_app_stack, sizeof(s_app_stack), NL_APP_PRIO, 0); }