Files
ninlight-w600/test/test_boot_state.c
T

76 lines
2.4 KiB
C

#include "unity.h"
#include "light/nl_boot_state.h"
void setUp(void) {}
void tearDown(void) {}
static nl_light_state_t red_off(void)
{
nl_light_state_t s = {false, 40, NL_MODE_COLOR, 255, 0, 0, 3000};
return s;
}
static void test_default_state(void)
{
nl_light_state_t d = nl_boot_default_state(nl_board_find("evk"));
TEST_ASSERT_TRUE(d.on);
TEST_ASSERT_EQUAL_UINT8(100, d.brightness);
TEST_ASSERT_EQUAL(NL_MODE_WHITE, d.mode);
TEST_ASSERT_EQUAL_UINT16(2700, d.ct);
TEST_ASSERT_EQUAL_UINT16(2700, nl_boot_default_state(nl_board_find("e27_cw")).ct);
}
static void test_last_restores_everything(void)
{
nl_light_state_t last = red_off();
nl_light_state_t s = nl_boot_state(NL_POB_LAST, &last, nl_board_find("evk"));
TEST_ASSERT_TRUE(nl_light_state_equal(&last, &s));
}
static void test_last_without_saved_state_uses_default(void)
{
const nl_board_t *b = nl_board_find("evk");
nl_light_state_t s = nl_boot_state(NL_POB_LAST, NULL, b);
nl_light_state_t d = nl_boot_default_state(b);
TEST_ASSERT_TRUE(nl_light_state_equal(&d, &s));
}
static void test_on_forces_on_with_last_values(void)
{
nl_light_state_t last = red_off();
nl_light_state_t s = nl_boot_state(NL_POB_ON, &last, nl_board_find("evk"));
TEST_ASSERT_TRUE(s.on);
TEST_ASSERT_EQUAL_UINT8(40, s.brightness);
TEST_ASSERT_EQUAL(NL_MODE_COLOR, s.mode);
}
static void test_off_forces_off(void)
{
nl_light_state_t last = red_off();
last.on = true;
nl_light_state_t s = nl_boot_state(NL_POB_OFF, &last, nl_board_find("evk"));
TEST_ASSERT_FALSE(s.on);
TEST_ASSERT_EQUAL_UINT8(40, s.brightness);
}
static void test_sanitizes_stored_values(void)
{
nl_light_state_t last = {true, 0, NL_MODE_COLOR, 1, 2, 3, 9000};
nl_light_state_t s = nl_boot_state(NL_POB_LAST, &last, nl_board_find("e27_cw"));
TEST_ASSERT_EQUAL_UINT8(100, s.brightness); /* invalid 0 -> 100 */
TEST_ASSERT_EQUAL(NL_MODE_WHITE, s.mode); /* no RGB on this board */
TEST_ASSERT_EQUAL_UINT16(5000, s.ct); /* clamped */
}
int main(void)
{
UNITY_BEGIN();
RUN_TEST(test_default_state);
RUN_TEST(test_last_restores_everything);
RUN_TEST(test_last_without_saved_state_uses_default);
RUN_TEST(test_on_forces_on_with_last_values);
RUN_TEST(test_off_forces_off);
RUN_TEST(test_sanitizes_stored_values);
return UNITY_END();
}